Silvergate was founded in 2019 and keep dedicating to offer elderly healthy meals and caring services. They also launched a brand new App in 2022, aiming to offer users who have the need to take care of their parents or even the elderly themselves to enjoy a more convenient and relieved deliver experience.
This is a re-design project hosted by UXY Bootcamp, cooperated with Taiwan elderly delivery organization - Silvergate. With a team of 7 UI/UX designers, our final goal was to refine the user interface problem of Silvergate’s App and create a better using experience for the present users.
Figma
Maze
Notion
Google Meet
7 UX / UI designer
Market research
Stakeholder interview
User interview
User interface design
Prototype
Usability test
We understood user and business problems through stakeholder interview. Then, we analyzed the usability problem with LEMErS principle to clarify currently situation of the product.
The App couldn’t offer user clear instruction and intuitive control mode, so they can only finish ordering by calling or sending messages to the customer service.
Silvergate spent a lot of time and labor costs to deal with customer’s questions. This indirectly affect the efficiency of ordering and delivery, making it more difficult on expanding their service area all over Taiwan.
The function “delivery service” and “support elderly” appears repeatedly on the middle of home page and the tab bar, making the user confused: Are these the same service? What is going to appear if choosed?
The ordering page includes services that are irrelevant to delivery. Users couldn’t search meals by different needs or restaurant. Also, the App didn’t offer detail information of each meals.
The proportion of picker which embedded directly into the page is too large, causing high false touch rate while user scroll through the screen.
Building a brief process as the main direction of the project.
Understand Silvergate’s market position by analyzing the competitors’ pros and cons through target user, problems, and solution/product.
We use the survey and user interview to understand our main users and define their persona.
Categorize results of user interview with the affinity map. Then, find the common features includes behaviors and thoughts.
We define the target persona-Peggy, based on results of user analysis.
We imitate Peggy's situation and thoughts while ordering meals by Silvergate App, aiming to find feasible design opportunities through key stages.
After found out some design opportunities to solve Peggy's pain points through her user journey, we started to build refining plan by HMW method.
Sketch design idea with crazy 8 method and picked out three concepts that are closest to HMW as our reference in the next stage.
We drew the process of Peggy using the App to clarify overall operation.
Drawing detail user flow from sign in to receive the meal, to understand the PAGE and INTERACTION that Peggy may go through.
Create an information structure with pages from the user flow to clarify the layer relationship between different pages.
Started to draw wireframes based on the information architecture.
Create high-fidelity prototypes based on wireframes. Offer visual content to present a clearer concept of what the product is going to be if the design finally being launched in the future.
Finish sign-up safely and satisfied.
Browse the meal right after landing on the home page and find appropriate meals for elders.
Detail oriented. Building fresh and warm impressions to users.
Invite users to join the usability test and verify if users can finish the task smoothly. We also encourage users to "think out loud" while doing the task.
Sign up, conduct an elder's profile, choose a delivery time, and finish the order.
I was the observer who observed and recorded.
Couldn't find where to choose the delivery time.
Thinks the new design is useful, especially the customized tag while ordering.
Aren't sure whether the option of "elders' body situation" is a radio or multiple options.
The common SUS score is 68 on average.
We adjust and refine several functions according to the result of usability tests.
Take a look at the brand new prototype after refining!
Due to the limitation of time, we only redesign the part which is obviously affecting the basic operating process. We can still refine those that are more innovative and relative to engineering issues.
Supply users to get familiar with the App quicker.
Some of the users prefer ordering several days of meals for their parents. This function can let them save a lot of time while ordering.
Users can choose several delivery times at once. They can also change a specific time from among those dates.
Specifically showcase my design thinking and iteration process on user interface design.